Projects

A list of projects Quget worked on can be found below.

A game I created with 6 other people at the Global Game Jam 2020 in Leeuwarden in 2 days.
You are Dr. Shrunk, help the patient and protect their cells.
Keep the Virus away by killing them with different weapons and push special helpful "anti-virus" to the same cell you are protecting.
But be careful, your ship and weapons can also damage the cells!

Dr Shrunk ingame picture

You can find the Global Game Jam page here
I also made the game playable on my website.
To play the game click here.
To view the source code click here

Posted by Quget on 02 February 2020

Trick or Retreat is a game I created during the Global Game Jam in 2019.
You can find the GGJ page here
And play the game here
Short explanation of the game.

Hide from children that want candy! You don't have enough to give candy to them all.
Avoid light and interact with objects. Controls(XBOX Controller)
Joystick to walk around A to interact B to interact with phone Keyboard WSAD to move around
Left Control/left mouse button to interact Left Alt/ right mouse button to interact with phone.

Trick or Retreat ingame picture
Posted by Quget on 27 January 2019

I've been working on a 2d engine in .NET Core C# with OpenTK
I call it Quget Engine One. My goal is to create a simple topdown 2d game engine. Current features are

  • Render Quads with textures and transparency
  • Create game objects (with or without animation)
  • 2D Sprite sheet animations
  • Create Text
  • Click on game objects
  • Keyboard Controls
  • Different scenes
  • And more
Quget Engine One picture

You can watch a video here
GitHub Link: https://github.com/Quget/Quget_Engine_One

Posted by Quget on 21 April 2017

A school project to create a 3d simulation in Javascript. HallowPetz is a game where you can take care of Halloween characters(Zombies,Skeletons,Ghost etc)
Basicly a tamagotchi like game with a halloween theme.

Features
-hatch your pumpkin
-feed your monster
-make your monster sleep
-play with your monster
-3d eniverment
-name your monster
-save/load your progress

To play the game click here

Credits
Quget
Kelly Sinia
Sandra Elzinga
Michael Koopmans

Posted by Quget on 17 October 2016

A pool game I created in ThreeJS
Play it here
Source here

Posted by Quget on 16 October 2016

I worked on Project Arcane Crystal at school for a half year with 4 other people.
It is a "falling blocks puzzle rpg" game created in Unity.
We currently were only able to create a demo version of this game, for now I can only share this trailer.
Watch the video here

Made for: http://www.conceptsleutelaars.nl/
School: https://www.nhlstenden.com/

Made by Seers(Our team name)
Sigrid Stoeltje (Artist)
Erwin Wiersma(Game Designer)
(E)Quget(Lead Programmer)
Remco Elzinga(Artist)
Sofie van den Broek(Programmer)

Posted by Quget on 20 June 2015

Space Smuggler[Grabber] is Prototype made in 2 day's in Unity3d.
Space Smuggler is going to be a serious game for people who just got a arm prosthesis!
So they will learn squeezing in a entertaining and fun way! :)
This was just one part of the game, the game has been cancelled

The prototype is made by
Quget(Programmer)
Eelco Faber(3d Artist)
Watch the video here

Posted by Quget on 18 September 2014

I've created this game at the Global Game Jam 2014 with a couple of other people!
Talk to NPC's to gain a new "personality" which gives you abilities and change your looks.
Looking into a mirror will change your view of the world!
Play Mental Mirrors

Posted by Quget on 02 February 2014

This game is created in Gameship Leeuwarden by NHL students and me (I was a intern there) too show how much interactivity you can have in augmented reality.
Since I recorded it in Unity you won't be able to see or feel the augmented reality things.
I will explain those here.

Menu:
You are able to select your option by tapping the object on the screen. Of course you will be able to move around the menu with your camera!

Game:
You are able to look trough the Game with Augmented reality(Your game is shown on a marker)

Watch the video here
Team
Project leader: Joseph Wigley
Developers: Quget(me), Patrick Malissa.
Artist:Paul Louis Caron, Joseph Wigley.

Posted by Quget on 11 October 2012

A project to test Lua in Unity.
I can call C# functions I created using Lua script.
Start() Update() and OnGUI() functions are being called in those Unity functions!
This means everything that has to do with GUI like the GUIDrawButton function have to be called there.
Start is for initialization when the game starts like finding a object

Watch the video here

Posted by Quget on 22 June 2012